Acting Devices

Social Devices is a concept where consumer electronics devices interact with other devices autonomously, without initiation from the human user. Devices can interact in computer-to-computer style, e.g. sharing data and other information, or they can interact more human-to-human style by e.g. talking, singing and dancing.

Acting devices is an experiment to create a scripted interaction for devices.

Project goal

Create scripted interactions that electronics devices can play. The interaction can include two or more devices and at least most of the devices should be mobile phones but also other devices can be included. Each device has a role that it plays and the interaction may include elements from monologue, dialogue, conversation, play, song, music, lights, movement etc. than can be presented by consumer electronics devices.

The interaction should be entertaining to the humans watching and hearing, somehow excite emotions or just be useful for the human user. The interaction can be varied when it is played repeatedly to make it more interesting. The interaction is short, from seconds to few minutes.

The team needs to implement several interactions, either by varying one, making a series from on theme, creating many unrelated interactions or by varying the style and presentation of the interaction.

Desired student interests

Communication, media, theatre. Possibly SW developer to join the team.

Development tools, environments and standards

The interaction needs to be performed as it was played by electronics devices. Humans could e.g. operate electronics devices to play the scripted roles.

It is also possible to have SW developer in the team to implement the interaction on real devices.

Deliverables

Interaction scripts and final live play.

Additional project dataShare this

Project partner

Facilitator

Members

Required expertise

  • animation
  • audio and video production
  • business concepts
  • drama
  • electronics
  • embedded systems
  • interaction design
  • media
  • psychology
  • robotics
  • software developement
  • user experience

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