We first started with a division of task in the sixth week of this project. Nevertheless, it was a small task for just a week to do research on MMOGs and also for preparation of the pitching session. On wednesday we did the pitching session of our project, which we felt was quiet successful and useful too. It was a good practice to sell the product, though the project is not yet over. We learned some new things from one of the MMOG player in demola and we are planning to have an interview session for the MMOG players to learn some new things from them. Our main motto from the interview would be to collect some ideas what players would like to receive from the game to their mobile phones. Some of our team member also took the Innovation training organized by demola and got some ideas about how to be innovative. Later we had some ideas generating session, and the main focus was to speak and discuss about the ideas rolling in our heads. 

 

Our seventh week started with the schedule for brainstorming and since the very first hour our brains started to generate some cool ideas. As an old saying "Open space is place to built some new thing" we headed towards the open space instead to be locked inside 4 walls of demola. The sun was on our head and we were generating some new ideas and discussing what others feel about those. The process was worthful cause now we have lots of ideas on out sheet which could be practically implemented. The first step was to categorize the main features and concentrate on one of the main feature for as long as we can and think about all the possible things related to it. So, even though we haven't got all the ideas related to the project, we have good and lovely ideas about one of the main feature of the product. The coming week we will concentrate on the other main feature, so that the burden of thinking ramdon will be lessen.